An interactive food ordering kiosk
Ordering Kiosk
Role Designer
Programs Figma, Adobe Firefly, Adobe After Effects
Role Designer
Programs Figma, Adobe Firefly, Adobe After Effects
Project Description
Over the course of 15 week, the objective was to design a consumer focused interactive experience of an ordering kiosk for a selected company or store.
Function and Design Goals
The purpose of this kiosk in the cafe Leaf and Bean is to increase efficiency and sales. A kiosk would allow for a optimized flow of consumers, decreasing the stress of the employees and staff, as well as increasing production rate.
The purpose of this kiosk in the cafe Leaf and Bean is to increase efficiency and sales. A kiosk would allow for a optimized flow of consumers, decreasing the stress of the employees and staff, as well as increasing production rate.
Work Flow
Starting from the very beginning of the ordering process, I went in depth into the potential choices and decisions a user would make when ordering something as simple as a latte.
This is the aspect of research that consists of figuring out how every step of the ordering process works together. It is breaking down each user interaction and system feedback that makes up a coherent flow.
Work Flow
Starting from the very beginning of the ordering process, I went in depth into the potential choices and decisions a user would make when ordering something as simple as a latte.
This is the aspect of research that consists of figuring out how every step of the ordering process works together. It is breaking down each user interaction and system feedback that makes up a coherent flow.
Work Flow
Starting from the very beginning of the ordering process, I went in depth into the potential choices and decisions a user would make when ordering something as simple as a latte.
This is the aspect of research that consists of figuring out how every step of the ordering process works together. It is breaking down each user interaction and system feedback that makes up a coherent flow.
Work Flow
This is the aspect of research that consists of figuring out how every step of the ordering process works together. It is breaking down each user interaction and system feedback that makes up a coherent flow.
Wire Frames
Wireframes are meant to focuses exclusively on structure and determining exactly where everything should exist in the kiosk to be seen and used to it’s fullest capacity.
Constructing cohesive and appealing layouts of a kiosk needs to take into account the influence and interaction of all forms of users. There are consumers that are more likely to use it but it should be designed with users of all kinds in mind.
Wire Frames
Wireframes are meant to focuses exclusively on structure and determining exactly where everything should exist in the kiosk to be seen and used to it’s fullest capacity.
Constructing cohesive and appealing layouts of a kiosk needs to take into account the influence and interaction of all forms of users. There are consumers that are more likely to use it but it should be designed with users of all kinds in mind.
Final Thoughts
This started off seeming like such a beast to even begin to tackle, but as I got through each part of the early stages, I was able to see the way everything came together over time. It was a little daunting at first to have to think about every aspect of the ordering process, from both a consumer stand point and as a designer. However, I came to realize that these two perspectives work together to create an efficient and visually interesting final design.
Final Thoughts
This project started off seeming like such a beast to even beginning to tackle, but as I got through each part of the early stages, I was able to see the way everything came together over time. It was a little daunting at first to have to think about every aspect of the ordering process, from both a consumer stand point and as a designer. However, I can to realize that these two perspectives work together to create an efficient and visually interesting final design.